What happens if you save geth
Assign either of them to HACK the doors, which they'll easily accomplish provided that they're loyal if they're not, they die. During the biotic bubble phase, choose either Samara or Jack to maintain it, as any other biotic Miranda, for example is too weak to keep the shield up for long. Should the shield fail, Tali or Legion will be overwhelmed by the Seeker swarms if you have either on your fire team.
Once you get to the Quarian homeworld, do ALL of the missions. One of them tasks you to find Admiral Koris, the leader of the Quarian civilian fleet. Do that, and you'll have to protect the Admiral with a cannon on the shuttle as he escapes a squad of Geth pursuing him. Eventually, he'll return to the civilian fleet, which would've panicked otherwise and been destroyed by Geth ships without him aboard.
He will also help back Shepard up during the last big choice. Now, for the final choice. While this is Legion's mission, your AI friend is unsure - it deletes the virus and then doesn't know what to do next. It asks Shepard for house, and expresses little opinion as to what it would prefer. In fact, in brutally honest robot fashion, it clearly doesn't have a preference at all.
As such, the choice is Shepard's. Which means it's yours. Now, you have to choose between options to Rewrite the Heretics or to Destroy the Heretics , essentially either brainwashing or killing a huge number of Geth.
This is one of the game's choices with consequences in ME3. Here's what you can expect when you do each:. Try to catch them all with Sabotage in the shaft or a barrage of grenades.
At the top of the elevator you will face three Geth Primes in a relatively small area, as well as Geth Turrets in the middle of the room, so as you move about, stay in cover or take them out. Luckily, there are three Geth Spitfire heavy weapons in the area, one right near the entrance, one by a door on the left side, and one on some crates on the right side.
The Geth Spitfires will not completely solve your Geth problem, but combined with Sabotage or explosives to stop the Primes from moving in, they can be a huge help.
Just make sure you're in cover, as getting hit will stop the Spitfire from firing and you'll have to spin it up again. Once the Geth Primes are down, walk to the balcony on the edge of the outer area in the direction of the sunset , then stand on the upper ledge here to initiate a cutscene, where you'll then pull out the Targeting Laser. Aim from the ledge down at the red light below and hold the FIRE button usually the right trigger to summon an orbital strike via the Normandy. Unfortunately, your target wasn't just Reaper tech, but an entire dormant Reaper, which is now very much awake.
Sprint to the left around the Reaper's chamber to escape its death ray, which will initiate a cutscene for a frantic escape manning a turret atop the Geth speeder. You can fire at the Reaper if you want, but it's absolutely not required and won't do anything to harm it. Eventually, you'll pull over to fight the Reaper Destroyer head-on. This is actually more unintuitive than it looks, so here's a breakdown of how this section works:. There are four strikes required, including the first one, and each time the Reaper comes closer.
After making the last strike, you will enter a slow-motion scene to engage your final shot. Just point, focus and watch the fireworks. At this point the Destroyer will be downed, but not entirely out, as it will now speak to Shepard.
During this you'll have a dialogue wheel choice: while the upper and lower options on the right lead to Interrupts, there are no Morality Points to be earned here. Regardless we actually recommend you pick the middle option on the left: Shepard will ask why the Reapers are killing everyone, and you'll get some hints about the subject. Following the destruction of the Reaper will be another one of Mass Effect 3's pivotal story checks that determines the fate of many. Here, it's to convince the Quarians not to attack the Geth.
First, you need to unlock the Persuasion options to begin with. The shooting has stopped, but not the yelling. Legion and Tali square off. Legion wants to upload the Reaper code to the geth collective, as it enhances their processing functionality to the point of achieving true intelligence. Tali is naturally fearful of what this might mean for her people, since the quarians have already resumed attacking the geth.
Shepard must moderate the decision. Your choice is to allow the upload , or to let the geth die. By making either decision, either Tali or Legion will protest and a second decision branch is opened: allow the upload again, stop Legion , or a Reputation check Charm : "Rally the fleet" or Threaten : "Warn the Fleet". Note: The Reputation check's requirements are complex.
Additionally, there are other factors which build up Shepard's trustworthiness to both parties; if Shepard has not done enough of them, the Commander will not have the groundswell of goodwill needed to moderate a cease-fire. According to the official Prima Games guide, each factor has a certain "point" value, and at least 5 "points" are necessary for the cease-fire to occur. These factors are:.
If resolved with co-existence, talking to Tali afterward onboard the Normandy will reveal that the geth are providing invaluable assistance in helping the quarians resettling onto Rannoch. They set up housing and settlements in a far more efficient manner, and volunteers are having their suits loaded with geth programmes that function in mimicking mild virus attacks, which in time will help to boost the quarians' natural immune systems so they can live normally without the environment suit.
Tali admits that she can't see the quarians actually ditching the suit altogether, however, as it has become part of their culture.
If Shepard and Tali are in a romance, they flirt briefly, with Shepard teasing Tali about allowing geth inside her suit and Tali assuring Shepard that the only one getting into her suit will be him.
If Kaidan is present, he and James will be found playing poker in the port observation lounge following the mission. Warning: Completing this mission will reset Shepard's equipped weapon to a default pistol, a side effect of the Commander's use of the targeting laser. Be sure to check your loadout before beginning your next mission to avoid an unfortunate surprise. This can also happen in Mass Effect Legendary Edition.
Mass Effect Wiki Explore. Mass Effect: Andromeda. Original Trilogy. Explore Wikis Community Central. Register Don't have an account? Priority: Rannoch. View source. History Talk Do you like this video? Play Sound. Tali and Legion must both be present, which requires an imported save from Mass Effect 2. If no save was imported, Tali will have been exiled and will not be able to support Shepard with an Admiral's authority, while Legion will not appear at all.
The mission Rannoch: Geth Fighter Squadrons must be completed. In shipboard conversation, you can ask Legion about the repercussions of your decision, and it will mention that the absence of the Heretics made the consensus to join the "Old Machines" more difficult to achieve. Geth forces are also considerably weakened without the aid of the Heretics, giving the Migrant Fleet an edge in the battle and reducing the quarians' overall casualties.
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