Grand fantasia where to find class master
Paladins: Healing and Defense. Berserkers: Lethal Fighting Skills. Level Fourth Advancement. Paladins become Templar Berserkers become Warlord. The Paladin is the main tank of the game, because they have very strong defense and high HP. Also, Paladins can heal themselves and cure negative buffs, although not as well as a Cleric or Sage.
Paladins become Templars at level 66 after another class change quest. Paladins are able to keep boss and mob aggression "aggro" by use of high malice-generating skills. Coupled with their high defense and HP, this makes them a sought-after class for dungeons and bosses. Once you reach lvl 30 you can branch off from Warrior into Berserker or Paladin.
The Berserker is the more aggressive of the two classes and at Berserker becomes the pure damage dealing class. They mainly use axes and swords at this stage. The next class advancement is at level 66 when a Berserker can transform themselves into a Warlord. Long time no see! Are you here to change classes? The Class Master appears surprisingly helpful. Damage from a Warrior's two-handed weapon is high, but the attack speed is slow. A one-handed weapon has a faster attack speed and allows you to carry a shield, but your damage output is lower.
Remember to use your strengths! If there's no problem, let's get ready to begin. Reward Choose Items 1. Talent: Light Arms Specialist 1. See the Class Master to advance. Rangers: Increased Ranged Attack Power. Assassins: Brutal Melee Combat. Acolytes are powerful healers, able to restore players from the brink of death and even from death itself. Hunters are masters of ranged attacks, able to use swords, bows, and guns.
They can specialize in either ranged or melee at high levels. Class Ultimates are passive abilities you may received automatically at Lv. At level 5 you can choose to become fighter, it is a close combat physical style class.
Ranger is physically based range fighter.
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